Good Ol' Minecraft
About the server
Runs Java 1.16.5
Overworld generated in February 2020 on 1.15
Nether and End generated in July 2020 on 1.16
Community-oriented survive and build
Private whitelisted most of the time, open houses held occasionally
Full vanilla gameplay mechanics, no ridiculous plugins changing the gameplay experience
No commands you need to remember, no weird inventory-GUIs or holograms
No special donor or VIP ranks, pay to play, pay to win, microtransactions, etc of any kind.
Just plain and simple Minecraft, where you can pretty much do what you like
24/7 uptime (or at least close to it)
Daily backups and restarts (with warnings)
Aimed for adults. Cursing permitted, but hate speech and etc. are forbidden
At the end of a server's life cycle, a world backup will be available to download.
Griefing countermeasures you don't have to worry about. If something does happen to get by, just let the @admins know on Discord
Modifications from Vanilla
Keep Inventory on
Creeper and ghast block damage disabled
AFK players are automatically kicked to prevent players blocking sleep
In-game chat linked to separate Discord channel (Must be Trusted)
Most of the time, the server will be whitelisted, and only approved members will be able to join. But every so often, we'll hold what we refer to as an open house, where anyone can join and new players we like will be approved and added to the whitelist.
We try to hold an open house around once per week, usually on the weekends.
Notifications when an open house is scheduled and when it begins happen on our Discord in #announcements. We recommend adjusting your notification settings to receive push notifications and get all messages from that channel.
In case you keep missing the open houses or if we haven't done one for a while, you can ask us to arrange a time that works for you.
We started a public Minecraft server back in 2012. It was a simple server, a few plugins for teleporting, basic griefing protection, logging plugins, and other plugins of the sort. After a few updates, we went through 2 more reincarnations of the public server (these two were both too complicated and ambitious given the actual time we had available for it). But over time, we got a few dozen members that stuck around long-term.
Around late 2014, Minecraft had another major update and Bukkit got a DMCA takedown. Unfotunately, we no longer had the spare time we once had to keep up with administering a server, much less keeping up with all of the updates that were always coming out and finding new alternatives to running Bukkit and all the plugins we had for it. So we ended up running a private Vanilla server just for our existing members we knew we could trust to not grief or cause problems. While we were able to finally play the game like we wanted on the private server, it slowly died down due to no new members coming in. And for a while, the server was no more.
By 2018, we decided to boot the private server back up and get it going again. Unfortunately, so much time had passed that most members either moved on from our server, or moved on from Minecraft altogether (us being no exception, hence the long hiatus). So we came up with a solution we believe to be a perfect balance between getting new members from the public, limiting the need to constantly administer the server, and giving us the ability to play the game like we want to.
Since the beginning, we tried not to stray too far away from the core vanilla experience that makes this game what it is, while still having the server armed and ready for anything the general public could throw at it.
We never liked memorizing a bunch of confusing commands or dealing with servers where the gameplay experience was completely unrecognizable due to loads of plugins.
Now with our current version of the server, we believe we've gotten closer to the vanilla experience than we ever have before, embracing the vanilla version of Minecraft and taking advantage of all of its Survival mechanics (such as Nether transportation in lieu of /warp or teleport pads), while still having the modern amenities (such as /afk and a Discord-linked server chat) and protections of other Bukkit servers.